DayZ Server Status

 

HIHB Community TS

Rocket has posted up a Devblog and it contains some pretty interesting stuff. Among the new features are fireplaces, physics/throwing, player mouse input and new weapons. The whole Devblog can be found Here along with screenshots of some of the new content.

Very interesting content indeed coming within the next few weeks, with the "Guaranteed Updates" we should definitely see some big server performance boosts which is always a good thing. Oh and Track Suits!

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Update to stable has finally arrived! Server is up and ready to play!

Branch: Stable

ETA: Morning of 19/03/14 (GMT)

Update Rev - 0.42.116181

 

Known Issues:

  • Physics: Item throwing physics is currently disabled
  • Melee: Cannot conduct melee attack from "lowered" melee stance (press space to chance stance to "raised")
  • Potential Network issues - we will be monitoring the situation, as this appears to be resolved

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While we wait for the devs to fix a couple of bugs that are holding back release of a Stable Branch update to 0.37, Experimental Branch has got an update to 0.42, changelog below.

Rocket has also posted a weekly update Here. Looking like lots more survival stuff in development for this month. Shweet!

 

ETA to Experimental: Currently deployed

ETA to Stable: No current ETA, dependent on testing results

CHANGELOG:

 

Known Issues:

Physics: Item throwing physics is currently disabled

Melee: Gestures currently do not work from two-handed melee

Melee: Cannot conduct melee attack from "lowered" melee stance (press space to chance stance to "raised")

Network: Issues in some cases of zombies, or players potentially being invisible.

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One would think with the bringing of this next experimental build the last experimental build(0.36.115535) will go live to stable tonight during maintenance. If so, then it will bring much needed stability to server performance so fingers crossed! 

Changelog: Experimental Branch: 0.37.115791 

ETA to Experimental: Within next 2 hours 
ETA to Stable: No current ETA, dependent on testing results 

Known Issues: 
Physics: Item throwing physics is currently disabled 
Melee: Gestures currently do not work from two-handed melee 
Melee: Cannot conduct melee attack from "lowered" melee stance (press space to chance stance to "raised")

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