Status Report Week Of August 11th 2014
During this weeks maintenance period, DayZ version 0.48 is being pushed to stable branch. Version 0.48 is primarily focused on addressing issues tied with global voice abuse, camera collision, item cleanup, and the introduction of persistent storage to official (DayZ dev hosted) stable branch servers. Additionally, an interim redesign of melee targeting was introduced in this version as mentioned in last weeks status report by Lead Designer Peter.
Persistent storage across all stable branch servers (including rented servers from GSPs) is targeted for version 0.49 at the end of August. The reasoning behind this tiered deployment of storage is as follows:
Persistent storage is user data. This is valuable, and we need to tread lightly when dealing with so many users data.
Increasing persistent storage server numbers by pushing this to only official hosted servers allows us to stress the system even more so than on experimental branch
This ensures that communities focused around rented servers (clans, fansites, etc) do not risk losing their stored items during this stress test
This also allows game server providers to deploy, and test their methods of protecting, and backing up persistent storage for each server in the event of server failure
That said, version 0.48 also introduces a number of changes to the loot tables, additional content in the way of clothing, animations, items, and weapons. Make sure when testing these new features and content to file your bugs at feedback.dayzgame.com